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NPC Generator

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Advanced [show]


Aldous Breeden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky grey painted plate armor. His head has been shaved. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Family, Rich. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Aldous Breeden, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Roland Middleton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears bulky tan painted plate armor. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Farmer in town.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Poor. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Roland Middleton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)10 (+0) 7 (-2)9 (-1)
Skills Medicine +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ralf Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ralf was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Bonds: Job, Nature, Adventurer. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Ralf Burton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Stanley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, violet, dusty cloak. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Opinionated. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Stanley, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Black pearl (800 gp).


Social Check DCs


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His long golden hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal poetry training, and achieved minor success. He was granted divine powers by his dying sister.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Gerard Kensley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp. Azurite (13 gp). Amber (160 gp).


Social Check DCs

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