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NPC Generator

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Advanced [show]


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and blonde. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Ideals: Fighting, Athletic, Opinionated. Flaws: Fearful. Bonds: Poor. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chad Camden, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Darkwood Shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Henry Holton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a black poncho over his likewise colored trousers and shirt. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Architect and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Scribe again; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Military, Job. Occupation: Architect

Voice: American accent

Attributes [hide]

Henry Holton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Carnelian (20 gp). Brown-green garnet (110 gp).


Social Check DCs


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with green highlights, and long tan pants that bunch up around his shoes. He is portly but not overly obese. His blonde hair is lengthy. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Guard business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: A deep hatred of brigands; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly, Fearful, Insane. Bonds: Job, Enemies. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Charles Vance, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Coral (150 gp). Eye agate (15 gp).


Social Check DCs


Don Hamilton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears bulky red painted plate armor. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Don hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane, Selfish. Bonds: Job, Enemies. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Don Hamilton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 18 (+4)10 (+0)
Skills Performance +2, Survival +6
Senses Passive Perception 14
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Hugh Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His hazel eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record, Religious. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Hugh Myerscough, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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