Lance Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man wears a red vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His red hair is knotted and matted. He has gleaming, smiling blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Selfish, Shy, Disease. Bonds: Rich. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 100 gp. Smoky quartz (80 gp). Golden pearl (50 gp). Moss agate (8 gp). Freshwater pearl (8 gp). 1 Minor magic item.
Miles Southey, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing, and sports empty pouches on his belt. His golden hair is matted, messy, and big. His hazel eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly, Addict, Secretive. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2400 sp. Silver comb with moonstones (200 gp). Carved bone or ivory statuette (60 gp).
Randal Churchill, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a grey tunic with white highlights, and long brown pants that bunch up around his shoes. He has a hunchback. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady brown eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: A deep hatred of orcs; and someone believes him a fraud
Flaws: Ugly, Shy, Selfish, Mundane. Bonds: Job, Enemies. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 20 pp. 1 Bullseye lantern. 1 Hourglass.
Hugh Sutton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He wears a colorful flower in his golden hair. His eyes are a pleasant violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of southern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Shy, Forgetful. Bonds: Attractive, Immigrant. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 11000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Anselm Everly, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this northern man has the majority of his body covered in plate. His golden hair and beard is wavy and long. He is baby faced.
Personality: He has always had a great fascination with Human culture. He has all his life been fascinated with dancing.
History: When he was but 4 years old his parents immigrated from the north. He has had some formal dancing training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and human compassion
Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Immigrant. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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