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NPC Generator

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Advanced [show]


Randal Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin black vertical stripes and blue pants. He carries with him a set of daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He now owns his own business.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Opinionated. Bonds: Adventurer, Mentor, Job. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Randal Oakes, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Smoky quartz (20 gp). Blue quartz (4 gp).


Social Check DCs


Peter Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his black hair in a pixie cut. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Roofer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Artistic, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Peter Weld, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 15 (+2)11 (+0)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gomory Roscoe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record, In love. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Roscoe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Richard Sherwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. When Richard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against drow; and someone believes him a fraud

Flaws: Antagonistic, Fearful, Secretive. Bonds: Rich, Military, Enemies. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Richard Sherwood, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of nunchakus on his belt, each one with a ruby on the hilt. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast mountains. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Poor, Criminal record, Nature. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Rolf Dudley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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