Kody Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a violet collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His white hair is smooth and relatively long. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kody's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Flaws: Ugly, Cynical, Antagonistic, Disease. Bonds: Rich. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 sp. Jasper (70 gp). Azurite (8 gp). Malachite (8 gp). Blue quartz (8 gp).
Conrad Huxley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear ponchos typically of a light green in addition to tight pants. He has a very tight haircut. His eyes are green and beady.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the south his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and seeks redemption
Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor, Nature. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Miles Hayes, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of his god around his neck, and a shortspear on his belt. His white hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 7000 cp.
Don Enfield, Male Human [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears skinny pants and wears a tan and green robe with the hood down. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He has violet eyes and a tan hat with a green feather.
Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east to a Slave Trader, Don learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Slave Trader.
Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor
Ideals: Extrovert, Justice, Gifted. Bonds: Job, Adventurer. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 4 Holy water. 4 Smokesticks. 1 Everburning torch. 3 Tanglefoot bags.
Peter Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears bulky black painted plate armor. His auburn hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.
History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Insane, Shy. Bonds: Family, Job. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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