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NPC Generator

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Advanced [show]


Diggory Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears dark leathers with embroidery. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: He got into the Scribe business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Scribe. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business.

Ideals: Athletic, Professionalism. Bonds: Guardian, Job, Immigrant. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Diggory Tindall, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Heward Soames, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears brown leather gloves, a brown jacket, and tight pants. His hair is short and brown. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: Heward was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and seeks redemption

Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Heward Soames, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)5 (-3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Brown-green garnet (40 gp). Rhodochrosite (12 gp).


Social Check DCs


Gilbert Weld, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is silver and curly. His eyes are gray and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Religious, Enemies. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Gilbert Weld, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Royston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is blonde and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Patrick Royston, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2

Possessions: 8000 sp. 1 Masterwork studded leather.


Social Check DCs


Rolf Gladstone, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries daggers. He keeps his white hair in a pixie cut. His amber eyes lackadaisically let the world flow into them.

Personality: Rolf wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: He was born in a small island village. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Disciplined, Gifted. Bonds: Nature, Rich. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Rolf Gladstone, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Red garnet (90 gp). 1 Minor magic item.


Social Check DCs

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