Cory York, Male Human [Permalink]
Personal [hide]
Description: This man has a large white mantle and cape that has been intricately interwoven into his blue robe. He is muscular with a powerful set of arms. He wears a colorful flower in his white hair. His hazel eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Farmer born in the past three hundred years. He also has developed a complete distrust of the Spice Merchant profession.
History: Born to a Spice Merchant, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He struck the Farmer job and began his own company from there.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new farmer responsibilities is difficult
Ideals: Persistence, Impeccable. Bonds: Attractive, Job, Poor. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp. 1 Backpack.
Aldous Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the west. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Server for the past few years.
Motivation: He feels kind of lost in life; and balancing his hectic life and new server responsibilities is difficult
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Server
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 800 sp. 1 Superior lock. 1 Bullseye lantern.
Gerald Middleton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He is bald on top and has large white tufts of hair around his ears. His eyes are a pleasant blue.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Sabotage a competitor; and to reunite with his old friends
Flaws: Ugly, Insane. Bonds: Job, Immigrant, Adventurer. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. 1 Superior lock. 1 Average lock.
Thomas Darlington, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Thomas was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Depressed. Bonds: Adventurer, Enemies, Job. Occupation: Unemployed
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Shane Hadlee, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. With bright brown hair and a scraggly beard. His fierce green eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Carter business at a young age. He worked as a nervous Carter and found it very stressful. He used his abilities to travel the world and help people.
Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage
Ideals: Justice, Philantrophist. Bonds: Job, Family. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
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