Chad Blankley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His hair is white and curly. He has amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the west to a Bather, Chad learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Bather soon after.
Motivation: Seeks redemption; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Logical. Bonds: Poor, Job, Criminal record, Family. Occupation: Bather
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2 Thunderstones. 4 Antitoxin.
Wymar Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His chestnut hair is heavily combed to the left. His eyes are likewise blue.
Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Wymar Kensley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy red hair. His eyes are a pleasant hazel.
Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Slave, Religious. Occupation: Shoemaker
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Patrick Tyndall, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears black painted combat armor at almost all times. He is bald on top and has large white tufts of hair around his ears. His hazel eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them
History: He was born in the south, but his parents moved at a very young age to the west. Patrick was born on a far southern island where he grew up under the tutelage of his father, an expert Priest. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Manfred Lindsey, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Barrister does. His skin is also unnaturally pale. He has done his best to style his golden hair to look like a famous performer. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Barrister like his mother before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 29000 cp.
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