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NPC Generator

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Advanced [show]


Simon Shirley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his nunchaku always slung over his shoulder. He has white hair. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. His arcane abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and to be a miller again

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Simon Shirley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His hair is long and red with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of orcs; and revenge

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Adventurer, Poor, Enemies. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Thomas Davenport, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp.


Social Check DCs


Dustin Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His tied-back hair is red. His blue unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Attractive, Rich. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Kimberly, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)10 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Ralf Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair reaches down to his waist. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.

Motivation: He's in love; and to settle down with his crush

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Has a crush, Family. Occupation: Servant

Voice: Raspy

Attributes [hide]

Ralf Huckabee, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)11 (+0) 13 (+1)6 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Aldous Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His blonde hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud

Flaws: Secretive. Bonds: Rich, Nature, Immigrant, Enemies. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Aldous Graham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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