Richard Easton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, white cloak. He has brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in the west to a Cartwright, Richard learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Cartwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Clerebold Altham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Ugly, Addict, Terse. Bonds: Immigrant. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Thunderstones. 7 Acid flasks. 3 Holy water. 7 Acid flasks.
Guy Radcliffe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and golden. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Adam Walcott, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He sports tan clothing, slightly heavier than average wear. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.
History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Adam was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Athletic. Bonds: Immigrant, Religious, Adventurer, Military. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Beckwith, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is styled in orderly dreadlocks. His green eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: Retire the richest man in the west; and he's in love
Ideals: Entrepeneur, Philantrophist, Artistic, Gifted. Flaws: Shy. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 28000 cp. Azurite (15 gp). 1 Spyglass. 1 Magnifying glass. 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!