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NPC Generator

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Advanced [show]


Hugh Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and he perpetually has his longbow ready. His black hair is styled in orderly dreadlocks. His eyes are likewise amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Hugh Atherton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 13 (+1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Dustin Walcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his black hair well, parting it to the left. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Logical. Flaws: Selfish. Bonds: Poor, Criminal record, Immigrant. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Dustin Walcott, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)7 (-2) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright black suits and hats. He has a long blonde beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Heward was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and expand his business

Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Family, Criminal record, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Heward Mitchell, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Hugh Winthrop, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean grey cloak covering his clean studded leather. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: He is content; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Philantrophist, Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Hugh Winthrop, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Thomas Allerton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Fearful, Disease. Bonds: Military. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Thomas Allerton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1600 sp.


Social Check DCs

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