Kyle Norton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is braided into rings. His eyes, though not visible through his cowl, are brown.
Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 1 Minor magic item.
Clerebold Stanton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan coat over a brown low-cut shirt, and a small hat upon his head. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp. Solid gold idol (700 gp). Black velvet mask with numerous citrines (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Blakeley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He has wavy blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and many giants want him driven away
Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Adventurer, Enemies. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 16000 cp. 4 Holy water. 1 Everburning torch. 3 Acid flasks.
Thomas Walcott, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time. His left hand appears badly burned and disfigured. His brown hair has been sun bleached extensively. His amber eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's in love
Ideals: Justice. Bonds: Criminal record, Rich, Has a crush. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6
Possessions: 3100 sp.
Heward Rayden, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy violet suit. He wears his chestnut hair up in a very large beehive style do. This violet eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.
Motivation: He doesn't get along with people that don't share his tastes; and seeks redemption
Ideals: Athletic, Gifted, Impeccable. Bonds: Attractive, Rich, Criminal record. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!