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NPC Generator

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Shane Preston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Ploughman. He wears a Stetson hat to hide his balding. His blue eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has achieved small success as a Ploughman.

Motivation: To be a Engraver again; and further expansion of business

Ideals: Opinionated. Flaws: Ugly, Forgetful. Bonds: Job, Rich. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Shane Preston, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Atherton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely white suit with black socks and a vest with buckled shoes. His silver hair and beard is wavy and long. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the west. He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Ugly, Addict, Insane. Bonds: Criminal record, Poor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Ralf Atherton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Clerebold Browning, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His hair is white and very short. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Clerebold will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Brewer, his mother struggled to pay the bills. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's mother didn't care for him much, and the feeling was mutual. Now he works as a music tutor during his time off.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Extrovert, Logical, Artistic. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Browning, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time, and is pretty ugly. His golden hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Criminal record. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Gerard Beckwith, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Balimaar Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green trousers with blue and white striped suspenders. He wears various colorful collared shirts. His long silver hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Hayden, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 4 Acid flasks. 2 Holy water.


Social Check DCs

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