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NPC Generator

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Advanced [show]


Justin Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is golden and curly. He has amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: He got into the Jeweler business at a young age. Justin was born on a far northern desert where he grew up under the tutelage of his father, an expert Jeweler. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Flaws: Addict. Bonds: Religious, Job, Immigrant. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Walpole, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 11 (+0)6 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Bentley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Scribe uniform. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His auburn hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Attractive, Poor. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Henry Bentley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 15 (+2)18 (+4)
Skills Nature +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Manfred Enfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears blue trousers with grey and black striped suspenders. He wears various colorful collared shirts. His auburn hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: Manfred hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Flaws: Depressed. Bonds: Attractive, Immigrant, Enemies, Adventurer. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Manfred Enfield, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his blue robe and has his sword always slung over his shoulder. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. He takes great joy in being the best Tanner in town.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Apothecary.

Ideals: Fighting. Bonds: Rich, Has a crush, Job, Criminal record. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Guy Thorpe, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)8 (-1) 17 (+3)9 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He is bristling with hidden weapons, mostly sais and warhammers. His blonde hair is slicked back into a classic pompadour. His half smiles and brown eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Disease, PTSD. Bonds: Criminal record, Attractive, Adventurer. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Gilbert Darby, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp. Lapis lazuli (7 gp).


Social Check DCs

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