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Advanced [show]


Kyle Myerscough, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His blonde hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has achieved small success as a Farmer.

Motivation: Sabotage a competitor; and to be a armorer again

Flaws: Disease. Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Kyle Myerscough, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)6 (-2) 15 (+2)17 (+3)
Skills Arcana +1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Kensley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and is dressed in an above average manner. His long blonde hair is drawn into a two foot long braid. His hazel eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and a strong sense of loyalty to human people

Flaws: Racist, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Dustin Kensley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 8 (-1)18 (+4)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Don Bing, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is brown and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: Don was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to get laid

Ideals: Disciplined, Gifted, Persistence. Bonds: Attractive. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Don Bing, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theodoric Wesley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and pastel handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He has dyed his greying brown hair a little too much giving a sharp brown color. He has violet eyes.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was born in a small plains village. He has had some formal music training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he wants to get laid

Ideals: Artistic, Pacifist. Bonds: Nature, Job, Has a crush. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Theodoric Wesley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black shirt with thin red vertical stripes and green pants. He has a hunchback. His red hair is thinning but still full. He has violet eyes and a black hat with a red feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Bradshaw, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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