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NPC Generator

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Advanced [show]


Don Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Attractive, Guardian, Adventurer, Nature. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Don Bradly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Simon Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue costume with the symbols of the four houses of cards on his torso. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Ugly, Impulsive, Mundane. Bonds: Nature. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Wellington, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Peridot (50 gp). Coral (50 gp). Alexandrite (200 gp). Amber (50 gp).


Social Check DCs


Ralf Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He sports a long blonde beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Attractive, Rich, Criminal record. Occupation: Servant

Voice: Raspy

Attributes [hide]

Ralf Hadleigh, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 sp. 1 Masterwork Common Melee.


Social Check DCs


Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He keeps his long auburn hair kept up in a rat tail. His green eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with poetry.

History: Born to a Adventurer, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Diggory Graeme, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trym Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a top hat to cover his moderate length blonde hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Trym studied abroad. His necromantic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush.

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Snape, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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