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NPC Generator

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Advanced [show]


Randal Emsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean black cloak covering his clean studded leather. He has a white handlebar mustache and slicked back white hair. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Job. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Randal Emsworth, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)13 (+1) 14 (+2)10 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Budd, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. His hair is long and chestnut with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered writing. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Pacifist, Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Gilbert Budd, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Reid, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His hair is long and chestnut with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Laborer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Laborer for hire.

Motivation: He wants nothing more than to rejoin the army; and to be a performer again

Ideals: Extrovert, Optimist. Bonds: Job, Rich, Military. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Hugh Reid, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)16 (+3) 15 (+2)8 (-1)
Skills Investigation +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp. 1 Everburning torch. 2 Smokesticks. 4 Thunderstones.


Social Check DCs


Bernard Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair and beard is wavy and long. His eyes are blue.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: The child of a Actor, who enjoyed hunting, Bernard was taken on many hunting expeditions. Cursed with vampirism at a very young age, Bernard has worked very hard to control his curse. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Pacifist, Professionalism. Flaws: Disease, Impulsive. Bonds: Nature. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Bernard Dryden, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20 pp. Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Everard Barney, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered whip and tarnished scimitar as well. He keeps his white hair in a flapper bob. His brown eyes dart from person to person.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Fighting. Flaws: Insane. Bonds: Military, Poor. Occupation: Mortician

Voice: German accent

Attributes [hide]

Everard Barney, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs

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