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Advanced [show]


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His auburn hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north, but his parents moved at a very young age to the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and obtaining odd cultural human artifacts is his passion

Flaws: Fearful. Bonds: Adventurer, Enemies, Immigrant. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Gerard Hackney, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Nature, Adventurer, Criminal record. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Arnold Fidget, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Percival Clinton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He is bristling with hidden weapons, mostly longswords and ceremonial daggers. He wears his hair in dreadlocks. This gray eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Mentor. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Percival Clinton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1600 sp.


Social Check DCs


Patrick Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Shepherd, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Athletic. Flaws: Impulsive. Bonds: Adventurer, Family, Job. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Patrick Fidget, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Richard Fulton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet collared shirt and blue pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His brown hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism, Artistic. Flaws: Ugly. Bonds: In love. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Richard Fulton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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