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NPC Generator

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Advanced [show]


Ernest Blythe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, tan shirt, and yellow tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long chestnut hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Hedonist, Impulsive. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Ernest Blythe, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 7 (-2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Conrad Thorpe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. He wears his blonde hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly. Bonds: Rich, In love, Guardian, Military, Nature. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Conrad Thorpe, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)7 (-2) 16 (+3)12 (+1)
Skills Insight +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 46000 sp.


Social Check DCs


Guy Tattersall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Cook uniform. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He became a Cook soon after.

Motivation: To be a Barrister again.

Flaws: Antagonistic, Impulsive. Bonds: Job, Poor. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Guy Tattersall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Good lock. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Map Maker business at a young age. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Guy Tatum, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Anselm York, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears professional attire. His white hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Anselm York, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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