Heward Presley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His eyes are green and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born into a rich family. His childhood dream was to be a Barber, but he was a colossal failure. He struck the Banker job and began his own company from there.
Motivation: Human compassion; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Ugly, Shy, Racist. Bonds: Rich, Job. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Shane Bristol, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear grey tank tops with brown pants. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the north to a Jeweler, Shane learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. He struck the Jeweler job and began his own company from there.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Thunderstones. 3 Antitoxin. 3 Antitoxin.
Lewis Graham, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man has a large green mantle and cape that has been intricately interwoven into his grey robe. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His ears are large.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Wymar Willoughby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His brown hair is greasy and uncared for. His eyes are gray and catlike.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Crown-heir, but he got bored and became a Baker. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp.
Dustin Bentley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Blacksmith business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Attractive, Job, Family. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
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