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NPC Generator

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Advanced [show]


Bernard Weld, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He sports a long white beard, and similarly colored long hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Bernard Weld, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)12 (+1) 12 (+1)9 (-1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Spalding, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is silver and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west to a Mason, Shane learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He has achieved small success as a Mason.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Job, Criminal record. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Shane Spalding, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp. 8 Acid flasks. 2 Smokesticks.


Social Check DCs


Clerebold Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: Born in the east to a Shoemaker, Clerebold learned a great deal about his mother's area of expertise. Clerebold was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical. Bonds: Poor, Attractive, Job, Religious. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Sharps, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ralf Ashley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green costume with the symbols of his god on his torso. His chestnut hair is cut jaggedly and amateurishly. His violet eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Ruler, but he got bored and became a Gardener. He has drifted from career to career and currently works as a Gardener.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Athletic. Flaws: Hedonist, Mundane, Insane. Bonds: Job. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Ralf Ashley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kody Milton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky pastel painted plate armor. His white hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is a Maurezhi in disguise. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Bonds: Immigrant, Adventurer, Rich. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Milton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs

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