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NPC Generator

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Advanced [show]


Arnold Oakley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in an above average manner. His whole body is exceptionally muscular. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his gray eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Opinionated. Bonds: Attractive, Immigrant, Nature, Debt. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Arnold Oakley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 4 (-3)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1000 sp. 2 Thunderstones. 2 Smokesticks.


Social Check DCs


Kody Blakeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow broad hat and yellow clothes, and is pretty ugly. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He's attracted to the PC; and he's in love

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Mentor, Job, Has a crush. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Blakeley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)6 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Smokesticks.


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He has a large brown mantle and cape that has been intricately interwoven into his red robe, and his gloved hand is found clutching a shortspear. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Optimist. Bonds: Attractive, Military, Poor. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Anselm Yeardley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Malachite (16 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Aldous Marston, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears an entirely brown suit with blue socks and a vest with buckled shoes. His clothes are grease stained in places. He has a red handlebar mustache and slicked back red hair. His eyes, though not visible through his cowl, are gray.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Bonds: Poor, Immigrant, Religious, Family, Nature. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Aldous Marston, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Chalcedony (40 gp). Chrysoprase (40 gp). Coral (110 gp).


Social Check DCs


Odo Middleton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Odo's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Poor, Religious. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Odo Middleton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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