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NPC Generator

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Advanced [show]


Manfred Kendal, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a simple black robe with green stripes complete with hood. He has a hunchback. His silver hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He enjoys reading and quiet.

History: Manfred hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Passionate, Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Kendal, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears black leather gloves, a black jacket, and tight pants. His white hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and his religion dominates his actions

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Merton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is always cut to a buzz. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His mother was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable, Persistence. Bonds: Poor, Criminal record, Adventurer. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Chad Shirley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 6 Acid flasks. 2 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Lewis Norton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable. Flaws: Fearful. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Lewis Norton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Dean Tindall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is renowned for his bright tan suits and hats. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the east.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Dean Tindall, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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