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NPC Generator

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Advanced [show]


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy tan pantaloons and a red scarf. His top hat is riddled with cuts and holes. This blue eyed easterner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Tanner, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Secretive, Fearful. Bonds: Poor, Military. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Henry Adley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)6 (-2) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is lengthy. His green eyes peer out from beneath his top blue hat.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: Born in the south to a Guard, Geoffrey learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and expand his business

Flaws: Shy, Racist. Bonds: Military, Job, In love. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Winterbourne, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norman Woods, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf. He is physically well-built. His brown hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bookbinder job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Philantrophist, Gifted. Bonds: Job. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Norman Woods, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (900 gp). Deep blue spinel (900 gp).


Social Check DCs


Bernard Dudley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey coat over a tan low-cut shirt, and a Stetson hat upon his head, and a wedding ring on his left hand. His red hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Junk Dealer, who enjoyed hunting, Bernard was taken on many hunting expeditions. A freak accident while working with his Junk Dealer mother left him crippled. He has achieved small success as a Apothecary.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Disease. Bonds: In love, Job, Nature. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Bernard Dudley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 5 (-3)11 (+0)
Skills Arcana +3, Athletics +6
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6

Possessions: 100 gp.


Social Check DCs


Theodoric Dryden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Stableman, who enjoyed hunting, Theodoric was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Theodoric Dryden, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Black pearl (900 gp). Blue quartz (8 gp). 1 Masterwork Musical instrument. 1 Average lock. 1 Simple lock.


Social Check DCs

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