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NPC Generator

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Advanced [show]


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He typically wears white cloth garments or leather armor. His tied-back hair is brown. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Shy. Bonds: Nature, Job, Criminal record. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Gerald Shelly, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)7 (-2) 15 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses well, wearing red shirts, loose pants, and blazers most of the time. His golden hair is knotted and matted. His green eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Dilettante.

Motivation: Expand his business; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Mori, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Odo Brent, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a large brown jacket. He is tall, broad shouldered and powerfully built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: Odo hails from a village terrorized by giants. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he desires power and/or immortality

Bonds: Religious, Adventurer, Enemies, Job. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Odo Brent, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Raymond Sharps, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born the only child of a wealthy merchant. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Raymond Sharps, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Balimaar Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His black hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Mercenary profession.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Balimaar Stanford, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)18 (+4) 9 (-1)14 (+2)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Abyssal, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs

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