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NPC Generator

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William Prescott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His black hair and beard is wavy and long. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

William Prescott, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)12 (+1) 13 (+1)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Carlyle, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man prefers to wear flannel. He sports a long auburn beard, and similarly colored long hair. He has gleaming, smiling blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Rich, Family. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Carlyle, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Diggory Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His chestnut hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Military, Job. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Hayden, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)5 (-3) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Gunter Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. He keeps his golden hair in a flapper bob. His gray eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Flaws: Ugly. Bonds: Has a crush, Job, Immigrant, Criminal record. Occupation: Architect

Voice: German accent

Attributes [hide]

Gunter Marley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Bernard Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a green poncho over his likewise colored trousers and shirt. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Bernard Ainsley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. Jasper (40 gp). Red spinel (100 gp). Rhodochrosite (13 gp).


Social Check DCs

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