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NPC Generator

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Advanced [show]


Diggory Harley, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a blue poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted druidic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Diggory Harley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Godfrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears violet trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Optimist, Joker. Flaws: Disease. Bonds: Rich, Family. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Godfrey Hallewell, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. Lapis lazuli (16 gp). 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Manfred Morton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Soapmaker does, and is pretty ugly. His hair is white and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Navigator, who enjoyed hunting, Manfred was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He became a Soapmaker soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Soapmaker

Voice: Prounounces S like Z

Attributes [hide]

Manfred Morton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roland Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a white suit. His golden hair is cut jaggedly and amateurishly. This gray eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Roland will drive conversation. He is a very good compulsive liar and kleptomaniac.

History: Roland hails from a village terrorized by orcs. Roland was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roland decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Extrovert. Bonds: Criminal record, Enemies, Job, Family. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Roland Beitz, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with brown stripes complete with hood. His top hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Impeccable. Flaws: Ugly, Insomniac, Disease. Bonds: Religious. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Robert Gracey, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)17 (+3) 9 (-1)17 (+3)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 9
Languages Common, Auran, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 4 Tanglefoot bags.


Social Check DCs

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