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NPC Generator

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Advanced [show]


Henry Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His wide-brimmed hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a forest tribe. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and to protect his home

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Guardian, Nature, Adventurer. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Henry Wesley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs


Reynard Clive, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports brown clothing, slightly heavier than average wear. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: A deep hatred of goblins; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: Military, Job, Enemies. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Reynard Clive, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 4 (-3)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Dustin Deighton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey costume with the symbols of magic on his torso. His red hair is smooth and relatively long. He has a dull look in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Sellsword in town.

History: When he was but 7 years old his parents immigrated from the south. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Dustin Deighton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 2800 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Thomas Oakley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His brown hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Human compassion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy, Racist. Bonds: Nature, Job. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Thomas Oakley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ralf Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: This man loves painting and to teach people painting more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: The child of a Assassin, who enjoyed hunting, Ralf was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well

Ideals: Artistic. Flaws: PTSD. Bonds: Adventurer, Family, Nature. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Ralf Tenley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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