Guy Colton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is typically in his Weaver uniform. His hair is chestnut, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered writing. He now owns his own business.
Motivation: He wants revenge against orcs.
Ideals: Artistic. Bonds: Job, Attractive, Enemies, Military. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Trey Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His black hair is unkempt and raggedy. He has a tattooed face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He works hard and plays hard.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Trey was born on a far eastern island where he grew up under the tutelage of his father, an expert Locksmith. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Immigrant. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Amber (90 gp).
Adelard Bradford, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears skinny pants and wears a tan and blue robe with the hood down. His silver hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves painting and to teach people painting more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Athletic, Artistic. Flaws: Ugly, Insane, Impulsive. Occupation: Bowyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Diggory Van Es, Male Human [Permalink]
Personal [hide]
Description: This southern man wears just a black suit. His clothes are grease stained in places. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Courier, his father struggled to pay the bills. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Balimaar Anderton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has always had a great fascination with Human culture. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: Wants to raise his children well; and human compassion
Ideals: Logical, Gifted. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
