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NPC Generator

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Advanced [show]


Kyle Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He has wavy brown hair. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Kyle Pickering, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Rhodochrosite (15 gp). Black pearl (600 gp). Freshwater pearl (15 gp). 4 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Richard Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a brown armored body suit, with a simple green line shooting up and back down. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He is content.

Flaws: Insane, Shy, Mundane. Bonds: Family. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Richard Garrick, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Nicholas Harlan, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy green pantaloons and a blue scarf. His hair is long and black with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born at the edge of vast forest. Through the years after Nicholas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nicholas's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Has a crush. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Nicholas Harlan, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Cory Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a green top hat and green clothes. He is bristling with hidden weapons, mostly daggers and monstrous two handed axes. He has a very tight haircut. His hazel eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He plays an instrument quite well.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Artistic. Bonds: Criminal record, Nature, Rich, Job. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Cory Carlton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Coral (140 gp). Violet garnet (1000 gp). Azurite (6 gp).


Social Check DCs


Dustin Reid, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear white clothing when he does not wear armor, and is pretty ugly. He keeps his blonde hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Born in the east his family was never financially stable. He was taken from his home at a very young age. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic, Addict. Bonds: Poor, Slave. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dustin Reid, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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