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NPC Generator

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Advanced [show]


Shane Westcott, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear green tank tops with grey pants. He is bald on top and has large black tufts of hair around his ears. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. A few years later when the north was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Shane Westcott, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His blonde hair is lengthy. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and regain custody of his son

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Bertram Gentry, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)7 (-2) 15 (+2)16 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 28000 sp.


Social Check DCs


Alexandre Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large golden tufts of hair around his ears. His fierce violet eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Family. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Tickle, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)9 (-1) 15 (+2)10 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Holy water. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long red hair is drawn into a two foot long braid. His blue eyes peer out from beneath his small yellow hat.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Shy. Bonds: Rich. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Rowley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 cp. 3 Acid flasks.


Social Check DCs


Clerebold Huckabee, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 7 years old his parents immigrated from the south. Like his father and his brother before him, after school he went straight into learning to become a Slave Trader. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Shy. Bonds: Immigrant, Job. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Huckabee, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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