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NPC Generator

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Advanced [show]


Aldous Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown clothing when he does not wear armor. His red hair is heavily combed to the right. He has a dull look in his blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He got into the Miller business at a young age. After coming to the age of reason, Aldous took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Aldous Gladstone, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp. 1 Half-Plate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Dean Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His silver hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Bowyer. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dean was born with his father's beautiful face. Cursed with a spirit at a very young age, Dean has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Dean Nash, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Manfred Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He wears a top hat to cover his moderate length white hair. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast mountains. His father was a mechanic, and taught him how to fix just about anything. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer, Nature. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Manfred Tinley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail. His chestnut hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Gerald Allerton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Dustin Soames, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His brown hair has been sun bleached extensively. His eyes are hazel.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Dustin Soames, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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