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NPC Generator

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Advanced [show]


Rolf Dalton, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is white, silky, and of moderate length. His eyes are likewise hazel.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and wants to work out more often

Ideals: Entrepeneur, Athletic, Fighting. Bonds: Attractive, Criminal record. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Rolf Dalton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He very much looks the part of a Interpreter. He has dyed his greying red hair a little too much giving a sharp red color. His green eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Mortician, but he got bored and became a Interpreter. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Flaws: Insane, Antagonistic. Bonds: Job, Criminal record, Enemies. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Tim Beckwith, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 9 (-1)6 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His white hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his small black hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Richard Lindsey, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills History +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Lapis lazuli (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Patrick Kent, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new crown-heir responsibilities is difficult

Bonds: Attractive, Religious, Adventurer, Mentor, Family, Job. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Patrick Kent, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. Star ruby (600 gp). Golden pearl (150 gp). Red garnet (150 gp). 1 Simple lock. 1 Superior lock. 1 Average lock.


Social Check DCs


Thomas Easton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black shirt with thin green vertical stripes and brown pants. His blonde hair is greasy and uncared for. His brown eyes dart from person to person to random spaces in the air.

Personality: This man loves music and to teach people music more than just about anything. His job bores him to no end. He has decided to make it more interesting.

History: Thomas was born in the south. At a young age he loved to build and create. He moved out east to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Easton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp.


Social Check DCs

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