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NPC Generator

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Advanced [show]


Hunter Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His red hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: When he was but 7 years old his parents immigrated from the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Impulsive, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Hunter Crawford, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)9 (-1) 17 (+3)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Trym Crawford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants he idolized his mother. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trym's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Crawford, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Woods, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His small hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Enemies, Nature. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Aldous Woods, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)8 (-1) 12 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 16000 cp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alex Graham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His silver hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.

Personality: This man loves music and to teach people music more than just about anything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Artistic. Bonds: Poor, Attractive, Nature, Enemies, Family. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Alex Graham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Ralf Southey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown top hat and brown clothes. He has done his best to style his brown hair to look like a famous performer. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Logical, Entrepeneur. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Southey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 60 pp.


Social Check DCs

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