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NPC Generator

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Advanced [show]


Bernard Norton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. His blonde hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Bernard was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins

Flaws: Ugly, Fearful. Bonds: Job, Rich, Enemies. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Bernard Norton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow broad hat and yellow clothes. His moppish black hair is in a traditional bowl cut. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Trym Barney, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Alexandre Cromwell, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with feathered hat. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush; and he's in love

Flaws: Ugly. Bonds: Has a crush, Slave, Poor, Nature. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Alexandre Cromwell, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Silver holy symbol. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Tim Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His white hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. A gifted student he started as a Ploughman, but he got bored and became a Stableman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Ploughman again.

Ideals: Professionalism. Flaws: Sensitive, Shy. Bonds: Rich, Job. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Hornsby, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp. Hematite (7 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs


John Kensley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His Stetson hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Flaws: Ugly, Cynical, Antagonistic. Bonds: Nature, Immigrant. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

John Kensley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 5 (-3)12 (+1)
Skills Medicine -1, Religion +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Deep green spinel (110 gp).


Social Check DCs

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