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NPC Generator

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Advanced [show]


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his blonde hair well, parting it to the right. His hazel unseeing eyes seem to look past you.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and he wants revenge against dire rats

Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Peter Melancon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)13 (+1) 13 (+1)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Brass mug with jade inlays (300 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Bentley, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he sports grey clothing, slightly heavier than average wear. His long brown hair reaches down to his waist. His amber eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by orcs. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Sensitive. Bonds: Immigrant, Rich, Enemies, Job. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Bentley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Clinton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family, Rich. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Clinton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He wears his black hair down. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Bertram Fawcett, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Tourmaline (90 gp). Violet garnet (900 gp).


Social Check DCs


Adam Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Adam hails from a village terrorized by drow. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by drow. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against drow

Flaws: Emotional. Bonds: Attractive, Slave, Enemies. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Adam Dryden, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs

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