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NPC Generator

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Advanced [show]


Dustin Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Dustin Tindall, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Norman Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a blue low-cut shirt, and a broad hat upon his head. He has a slight overbite and is overall scrawny. He has done his best to style his golden hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Norman hails from a village terrorized by dire rats. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Emotional, Racist. Bonds: Attractive, Family, Enemies. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Van Es, Male Human Fighter 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 6 (-2)12 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 60 pp. Rock crystal (40 gp). Fiery yellow corundum (1300 gp). Rose (40 gp). Star ruby (1300 gp).


Social Check DCs


Nicholas Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicholas took refuge in the old dungeon and found the beat up shortspear and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many dire rats want him driven away; and he has passion for adventuring and risk

Ideals: Disciplined, Optimist. Bonds: Nature, Adventurer, Enemies. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Gentry, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His long brown hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Manfred Gladstone, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 11 (+0)6 (-2)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Godfrey Haley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His silver hair and beard is wavy and long. He has several tiny amber earrings on each ear.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Attractive, Rich, Religious. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Haley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)4 (-3) 13 (+1)12 (+1)
Skills Nature -1, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp.


Social Check DCs

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