Alex Langdon, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny jet earrings on each ear.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered singing. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp.
Norman Bentley, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His chestnut hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a plains tribe. A gifted student he started as a Ploughman, but he got bored and became a Dilettante. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Opinionated. Bonds: Job, Nature, In love, Criminal record. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 20 pp. 1 Minor magic item.
Alex Axton, Male Human [Permalink]
Personal [hide]
Description: This eastern man has a large black mantle and cape that has been intricately interwoven into his white robe. His clothes are grease stained in places. He has styled his black hair well, parting it to the right. His eyes are violet and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Moonstone (70 gp).
Charles Yeardley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black cloak and cross-gartered grey stockings. He keeps his white hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Flaws: Impulsive, Selfish, Mundane. Bonds: Attractive, Rich. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.
Peter Acton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown broad hat and brown clothes. His auburn hair is smooth and relatively long. His face is scarred and worn.
Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with finding treasure.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Religious, Family. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
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