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Advanced [show]


Norman Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His hair is short and white. His amber eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Bonds: Attractive, Criminal record, Adventurer, Poor, Slave. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Norman Davenport, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 8 (-1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Braxton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a green costume with the symbols of the four houses of cards on his torso. His clothes are grease stained in places. He wears his brown hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: When he was but 3 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and a deep hatred of giants

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Religious. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Gerard Braxton, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His auburn hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and money/treasure

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Beckwith, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp. Rock crystal (80 gp). Fire opal (500 gp). 1 Minor magic item.


Social Check DCs


Conrad Dryden, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man is wearing a long, brown, dusty cloak. He wears a colorful flower in his brown hair. His eyes are amber.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He plays an instrument quite well.

History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Artistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Conrad Dryden, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Carnelian (20 gp). Deep blue spinel (400 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs


Odo Middleton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears yellow painted combat armor at almost all times. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Odo studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Odo Middleton, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. Eye agate (5 gp). Carnelian (20 gp). Star ruby (500 gp). Blue quartz (5 gp).


Social Check DCs

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