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Advanced [show]


Guy Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. He keeps his brown hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Map Maker profession.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to pay off his debts

Ideals: Fighting. Bonds: Attractive, Job, Rich, Debt, Adventurer. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Spaulding, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a mace. His auburn hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Shipwright. He also is a firm believer in the manly ideal.

History: Tim was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has achieved small success as a Shipwright.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Flaws: Impulsive. Bonds: Job, Attractive, Immigrant, Family. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Tim Acton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 17 (+3)11 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He keeps his long blonde hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. Theobald was born on a far southern forest where he grew up under the tutelage of his father, an expert Fortune-teller. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Family, Mentor, Immigrant. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Theobald Gracey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 9
Languages Common, Aquan, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Richard Thorpe, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His hair is cut close to his head. His green eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: A powerful brothel owner made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and find a way to reverse the transformation of his sister

Flaws: Ugly, Shy. Bonds: Immigrant, Mentor, Debt. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Richard Thorpe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)14 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. 4 Tanglefoot bags. 3 Alchemist’s fire.


Social Check DCs


Adelard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and retire the richest man in the east

Ideals: Entrepeneur, Joker. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Adelard Winterbourne, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs

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