Drogo Easton, Male Human [Permalink]
Personal [hide]
Description: This man wears a green shirt with thin black vertical stripes and tan pants. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His moppish white hair is in a traditional bowl cut. This gray eyed southerner is not easily forgotten.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist, Persistence. Flaws: Addict. Bonds: Rich, Mentor. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Silver chalice with lapis lazuli gems (80 gp).
Conrad Riley, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean black cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized opal on his left hand. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Conrad was born in the west. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.
Motivation: Money/treasure.
Ideals: Persistence. Bonds: Rich, Family. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 4 Antitoxin. 1 Everburning torch. 4 Tanglefoot bags.
Godfrey Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a white tunic with black highlights, and long pastel pants that bunch up around his shoes, and he perpetually has his dagger ready. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Marshal for hire.
Motivation: To be a Apothecary again.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Enemies, Job. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
Possessions: Just what you see.
Robert Kimberly, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large grey jacket. His long white hair reaches down to his waist. His eyes are likewise violet.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To reunite with his absent father; and to clean up the streets
Ideals: Philantrophist, Gifted. Bonds: Guardian, Criminal record, Family. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Silver holy symbol. 1 Magnifying glass.
Geoffrey Colby, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered sword and tarnished flail as well. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.
History: When he was but 4 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Opinionated. Bonds: Religious, Immigrant, Job. Occupation: Performer
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp. Rock crystal (40 gp). Red spinel (130 gp). Jasper (40 gp). 1 Everburning torch. 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
