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Advanced [show]


Hugh Van Es, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. He has a very tight haircut. He has violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Poor, Nature, Attractive. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Van Es, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)17 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 6000 cp. 1 Thunderstones. 3 Smokesticks.


Social Check DCs


Cory Barton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His red hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Navigator, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Cory Barton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and golden with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Marry his sister to traveling adventurers; and expand his business

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Bernard Graham, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Black opal (700 gp).


Social Check DCs


Miles Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His brown hair is cut short. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Gifted. Bonds: Attractive, Slave, Immigrant. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Heiser, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of nunchakus, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has moderate length red hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Gracey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 7 (-2)13 (+1)
Skills Perception +0, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs

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