Trey Ashley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting green shirt and pants and is in decent physical shape. His hair is short and golden. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Addict. Bonds: Military, Rich. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp).
Dustin Budd, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Slave, Guardian. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 8 (-1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 300 gp.
Manfred Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He is bald on top and has large silver tufts of hair around his ears. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 24000 sp. Alexandrite (200 gp).
Ralf Roscoe, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is auburn, silky, and of moderate length. His green eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them
History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with his brother.
Flaws: Shy. Bonds: Adventurer, Immigrant, Attractive, Family. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Arnold Kenley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with yellow highlights, and long tan pants that bunch up around his shoes. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.
History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Optimist. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 6 (-2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1900 sp. 1 Masterwork Common Melee.
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