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Balimaar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Adventurer. He is muscular with a powerful set of arms. His tied-back hair is brown. This blue eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Family, Poor, Adventurer, Religious. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Balimaar Winterbourne, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp. 4 Tanglefoot bags. 4 Antitoxin. 2 Thunderstones.


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He has moderate length auburn hair. He wears a mask on his face.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Farmer business at a young age. When Peter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Peter Wilberforce, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 18 (+4)16 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Shane Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright golden hair and a scraggly beard. He has several tiny topaz earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: Shane was born with his father's beautiful face. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Shane Palomarez, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Charles Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He has a moderate pudge and is not very fit. His chestnut hair is kept up in a ponytail inside a broad hat. He has several tiny amethyst earrings on each ear.

Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Hedonist, Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Kirby, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)5 (-3) 14 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Freshwater pearl (5 gp).


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his rapier. He has a slight overbite and is overall scrawny. His golden hair is cut short with large spiked bangs in the front. This gray eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Richard studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Impulsive, Insomniac. Bonds: Job. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Richard Altham, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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