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NPC Generator

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Advanced [show]


Aldous Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his warhammer. His hair is chestnut, silky, and of moderate length. He has several tiny topaz earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Aldous was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Aldous Pinkerton, Male Human Fighter 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Balimaar Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a hammer on his belt. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. His blonde hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Sydney, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely tan suit with pastel socks and a vest with buckled shoes. His long auburn hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Flaws: Disease, Depressed. Bonds: In love, Criminal record. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Balimaar Bentley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 5 (-3)8 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Brixton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a fancy green suit. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: The child of a Doctor, who enjoyed hunting, Diggory was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Wants his loneliness to end; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Attractive, Criminal record, Nature, Adventurer, Has a crush. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Diggory Brixton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a green cloak and cross-gartered blue stockings. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Cook

Voice: Whispers

Attributes [hide]

Gomory Barney, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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