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Advanced [show]


Kody Dumph, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His tied-back hair is silver. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Brewer

Voice: German accent

Attributes [hide]

Kody Dumph, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)17 (+3) 13 (+1)7 (-2)
Skills Nature +5, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Cory Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy yellow suit. He keeps his golden hair in a flapper bob. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. One day when Cory was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Cory was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Disciplined, Joker. Flaws: Addict, PTSD. Bonds: Attractive, Family. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Cory Middleton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair and beard is wavy and long. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: Born in the west his family was never financially stable. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Pacifist. Flaws: Lazy. Bonds: Poor, Adventurer, Job. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Davenport, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gerard Yardley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. He has a long golden beard with little hanging trinkets. This violet eyed southerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Gerard hails from a village terrorized by gnolls. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Family, Enemies. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Gerard Yardley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 15 (+2)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Simon Gresham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears violet painted combat armor at almost all times, and his gloved hand is found clutching a ceremonial dagger. His red hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Stylist business.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mayor father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence, Justice. Flaws: Disease. Bonds: Religious. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Simon Gresham, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Black velvet mask with numerous citrines (30 gp). A small bag of saffron. (40 gp).


Social Check DCs

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