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Advanced [show]


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. His ears are large.

Personality: He has always had a great fascination with Human culture. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Family, Debt. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Ernest Kimberly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 8 (-1)12 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Lewis Milton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear green pants and tee shirts. His auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. Lewis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lewis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Military, Criminal record. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Milton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


John Paxton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a long, white, dusty cloak. He wears his brown hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: John hails from a village terrorized by dire rats. There was a wharf not far from home where he often wandered off to fish. He was granted necromantic powers by his dying sister.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Family, Enemies, Nature. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

John Paxton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)16 (+3) 15 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Celestial, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Kendall, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears rags and sports a simple walking cane, marred by sweets. He sports a long auburn beard, and similarly colored long hair. He has brown eyes and a brown hat with a blue feather.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Gilbert Kendall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 6 (-2)9 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Guy Northcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown painted combat armor at almost all times. His golden hair is cut jaggedly and amateurishly. His eyes are violet and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: Gifted from a young age, Guy studied abroad. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Disciplined, Logical, Gifted. Bonds: Enemies. Occupation: Unemployed

Voice: Spanish accent

Attributes [hide]

Guy Northcott, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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