Chad Rodney, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man has a large red mantle and cape that has been intricately interwoven into his blue robe. He has a long red beard with little hanging trinkets. This violet eyed southerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Chad was born with his father's beautiful face. His childhood dream was to be a Detective, but he was a colossal failure. He struck the Barber job and began his own company from there.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Guy Langston, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family.
Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Tim Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple green line shooting up and back down. He has a golden handlebar mustache and slicked back golden hair. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. He worked as a nervous Beggar and found it very stressful. He inherited the family business which he has now maintained for 9 years.
Motivation: His religion dominates his actions; and to end his boredom
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Religious. Occupation: Beggar
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 14000 cp.
Don Eastoft, Male Human [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he is typically in his Baker uniform. His tied-back hair is golden. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.
History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Baker soon after.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His hair is cut close to his head. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Jeweler business at a young age. A gifted student he started as a Locksmith, but he got bored and became a Jeweler. He has drifted from career to career and currently works as a Jeweler.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1900 sp. 1 Half-Plate.
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