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Guy Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His golden hair is styled in orderly dreadlocks. He has a dull look in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and many brigands want him driven away

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Gladstone, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 10 (+0)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Justin Blackwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his tan robe and has his shortspear always slung over his shoulder. His head has been shaved. His fierce violet eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Justin was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Military. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Justin Blackwood, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a green and tan handkerchief worn on his right side. He wears his red hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Herbalist soon after.

Motivation: He is a bit of a kleptomaniac; and he's in love

Flaws: Mundane, Insomniac. Bonds: Criminal record, Job, Has a crush. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Gerard Wilberforce, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Digby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has a long white beard with little hanging trinkets. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bernard took refuge in the old dungeon and found the beat up dagger and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Flaws: Ugly, Insane, Shy. Bonds: Poor, Nature. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Bernard Digby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Zircon (80 gp). Smoky quartz (80 gp).


Social Check DCs


Anselm Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel coat over a red low-cut shirt, and a deerstalker hat upon his head. His skin is fair and his fingers are delicate and long. His hair is golden and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Miner.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Anselm Trollope, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)6 (-2) 10 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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