Frederick Stratford, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. With bright chestnut hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Frederick was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.
Motivation: He wants revenge against orcs.
Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Knight
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Chain shirt. 1 Masterwork studded leather.
Guy Snowdon, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears light armors faded through time and improper care. His black hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed westerner is not easily forgotten.
Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful wizard made him what he is. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Mentor. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Alex Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears a colorful flower in his black hair. His blue eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Alex's homeland. Alex decided to take the middle way and become a bodyguard. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to share knowledge with the world
Ideals: Logical, Fighting. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Adam Royal, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a green poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes are passionate and lively.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: The child of a Painter, who enjoyed hunting, Adam was taken on many hunting expeditions. Adam was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Slave Trader. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is unsatisfied with his job; and wishes to resurrect an old love
Ideals: Gifted. Bonds: In love, Job, Nature, Immigrant. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 2300 sp.
Roger Graham, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Painter business at a young age. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Roger began to lead the lost caravan. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and a deep hatred of goblins
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Enemies, Job. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp.
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